The StoryBots aren’t Transformers; they’re teachers.
We live in a pretty complex world filled with plenty of concepts that need explaining. That’s where the StoryBots come in, answering all your questions with a flick of the wrist.
But sometimes, those questions are a bit too complex, even for a studious StoryBot: those are what they call a Level Three question. And in those cases, the StoryBots will have to travel throughout their computer home in order to learn what the answer is.
StoryBots: Answer Time break down lots of difficult concepts to help children understand them: How does glue work? What is a financial budget? How does a GPS find your location? And throughout the episode, we’ll hear catchy songs that’ll help reinforce the lesson—similar to the style of Schoolhouse Rock.
In terms of content, there’s only a little for parents to be worried about here. Episode six contains a reference to the Burning Man festival (where many hippie-like robots are seen). One claims to be “trying to transcend,” while another is seen with various rocks and gems around them apparently for meditation purposes. Outside of that brief encounter, however, there’s not much other than slapstick violence and discussions regarding the age of the Earth.
Giuseppe needs to figure out how many pizzas to make for a grizzly bear birthday party or else be eaten, and the StoryBots help a guy namedGiuseppe learn multiplication. We also learn about why and how food rots.
When asked a question on the age of the Earth, a bot says that it’s “4.5 billion years old.” A witch gives a man a potion to drink. General slapstick violence is present.
A burglar attempts to trick the StoryBots into teaching her how keys open locks so that she can steal a diamond. Another bot learns the difference between 2-D and 3-D shapes.
A magician performs dangerous stunts on an unwilling volunteer. A rocket explodes. Other general slapstick violence occurs.
Though he was born in Kansas, Kennedy Unthank studied journalism at the University of Missouri. He knew he wanted to write for a living when he won a contest for “best fantasy story” while in the 4th grade. What he didn’t know at the time, however, was that he was the only person to submit a story. Regardless, the seed was planted. Kennedy collects and plays board games in his free time, and he loves to talk about biblical apologetics and hermeneutics. He doesn’t think the ending of Lost was “that bad.”
Language mars this otherwise powerful, poignant and sometimes funny series about moving on from unimaginable grief.
This new Peacock show deals in an intriguing setup and fine performances, but it comes with a flush of problems. And that’s no lie.