Plugged In exists to shine a light on the world of popular entertainment while giving you and your family the essential tools you need to understand, navigate and impact the culture in which we live. Through reviews, articles and discussions, we want to spark intellectual thought, spiritual growth and a desire to follow the command of Colossians 2:8: "See to it that no one takes you captive through hollow and deceptive philosophy, which depends on human tradition and the basic principles of this world rather than on Christ."


Family uses Plugged In as a ‘significant compass’

"I am at a loss for words to adequately express how much it means to my husband and me to know that there is an organization like Focus that is rooting for us. Just today I was reading Psalm 37 and thinking about how your ministry provides ways to 'dwell in the land and enjoy safe pasture.' We have two teenagers and an 8-year-old in our household...Plugged In has become a significant compass for our family. All three of our kids are dedicated to their walk with Christ but they still encounter challenges. Thanks for all of your research and persistence in helping us navigate through stormy waters."

Plugged In helps college student stand-up for his belief

"Thanks for the great job you do in posting movie and television reviews online. I’m a college freshman and I recently had a confrontational disagreement with my English professor regarding an R-rated film. It is her favorite movie and she wanted to show it in class. I went to your Web site to research the film’s content. Although I had not seen the movie myself, I was able to make an educated argument against it based on the concerns you outlined. The prof said that she was impressed by my stand and decided to poll the whole class and give us a choice. We overwhelmingly voted to watch a G-rated movie instead! I’ve learned that I can trust your site and I will be using it a lot in the future.”

Plugged In brings ‘Sanity and Order’ to Non-believer

“Even though I don’t consider myself a Christian, I find your Plugged In Web site useful and thought-provoking. No one reviews movies like you do. Instead of being judgmental, you put entertainment ‘on trial.’ After presenting the evidence, you allow the jury of your readers to decide for themselves what they should do. In my opinion, you bring sanity and order to the wild world of modern day entertainment. Keep up the good work!”

Mom thinks Plugged In is the ‘BEST Christian media review site’

"Our family doesn't go to the movies until we go online and check out your assessment of a given film. I think this is the BEST Christian media review website that I've found, and I recommend it to my family and friends. Keep up the good work!"


Our hope is that whether you're a parent, youth leader or teen, the information and tools at Plugged In will help you and your family make appropriate media decisions. We are privileged to do the work we do, and are continually thankful for the generosity and support from you, our loyal readers, listeners and friends.

We hope this review was both interesting and useful. Please share it with family and friends who would benefit from it as well.

Game Review

Avalanche Studio's Generation Zero is an adventure game/shooter that plays out sorta like the Swedish equivalent of the 1984 movie Red Dawn. That pic set up a scenario in which a gaggle of Colorado teens realized that their football- and ice cream-loving heartland was suddenly being overrun by invading Soviet forces.

In this game, it's pretty much the same, only in Sweden. And with robots.

Red Robo Dawn

In this version of reality, Sweden has been privately gearing up for any worldwide threat that might come its way. Military services take up a huge chunk of the nation's attention and budget. And every Swede, from grade-schoolers to grannies, has been prepping to someday take up arms in potential defense of the homeland.

It's 1989, and that day has arrived.

Playing as a typical teen guy or gal, you'll scramble up on a scrub brush-dotted shore after the boat you were in—which was transporting you on a little weekend holiday with friends—gets blown out of the water by an unknown force.

As the sole survivor (or, optionally, playing with up to three others in multiplayer mode), you're faced with a huge tract of Swedish landscape made up of rolling hills, waving fields of tall grass, forests and shorelines. Scattered farms, tiny towns, churches, docks, lumber camps and occasional military bunkers dot the landscape, breaking up the pastoral terrain. But there's not a single person to be found. Humans are all mysteriously, and seemingly instantly, missing.

There are, however, some signs of a quick exit and some struggle: Cars and trucks are left abandoned by the side of the road, house doors are sometimes wide open, and blood spatters various surfaces here and there. Answering machines and notes hint at a gathering of survivors at some distant, strategic location. Oh, and there are lots and lots of robots wandering everywhere. Not nice, plastic-skinned and smiling, humanoid types; but bulky steel constructs that generally thump around on four metallic legs and shoot at anything that's not a mech.

Meaning: you.

Are these robot invaders from another world? Or were they sent by an attacking human force? Has mankind been wiped from existence? Are you the sole survivor? Is there any way that you, a weaponless teen, can fight back? Those are all questions that the game asks, and it's your job to scavenge what you can and find clues that can lead you to the truth.

The Promise …

All of that lends this open-world adventure quite a bit of promise. Let's face it, there's something sci-fi cool about jumping into a world at war with semi-sentient robots of various sizes and forms. We humans have a long history of creepy fascination and emotional connection to our robotic creations. And we particularly like them when they're also part of an ongoing mystery and placed in a well-crafted world.

In some ways, Generation Zero explores that robo-shooting premise pretty effectively. For one thing, it keeps the shooting mess-free. You battle against mechanical enemies that are aggressively threatening and intentionally deadly, but those battles are bloodless.

But the real challenge is in figuring out how to even the odds against superior foes. And if you're bested—while gathering and blasting away with pistols, rifles, shotguns and machine guns—your character simply slumps forward and then respawns at an earlier checkpoint of your choice.

As for language concerns, all recorded entries are in Swedish. We see an s-word or two translated in printed form, but there's no English-language interaction to worry over (other than the obvious possibility of profane online interaction with live English-speaking friends).

… And the Disappointment

This game's biggest drawback, frankly, is its perpetual grind. The story side of things is very sparse. You spend hour after hour slowly gathering tiny clues and roaming aimlessly throughout the game's vast open map. And you end up searching nearly identical-looking Ikea-decorated houses over and over and over for some battered weapon or a few bullets that likely won't even fit the gun in your possession.

In truth, Generation Zero might have made a much better game if it didn't have the shooting element in the mix at all. Rather than constantly scrounging for ammo in bathrooms and under beds, it would have been far more entertaining to simply devise ways of sneaking by the guarding robos. That approach seems like it could have yielded a much more creative, robust and satisfying story.

There are hints that this kind focus might have been part of the game's original design. But it wasn't fully explored. And the result is an interesting but in many ways tediously tiresome game.

Positive Elements

Spiritual Content

Sexual Content

Violent Content

Crude or Profane Language

Drug and Alcohol Content

Other Negative Elements


Pro-social Content

Objectionable Content

Summary Advisory

Plot Summary

Christian Beliefs

Other Belief Systems

Authority Roles



Discussion Topics

Additional Comments/Notes

Episode Reviews



Readability Age Range







Record Label


Xbox One, PlayStation 4, PC


Avalanche Studio


March 26, 2019

On Video

Year Published



Bob Hoose

We hope this review was both interesting and useful. Please share it with family and friends who would benefit from it as well.

Get weekly e-news, Culture Clips & more!